Hello,
I’d like to show a project I’ve been working on for some days. It’s a relatively accurate typewriter, losely based on one of my most beloved possessions, an Olivetti Lettera 32.
I’ve gotten to a decent point with the hard surface modeling part, so I’d like to show you where I am so far:
Overview
This typewriter is realistic, but relatively so. What mattered the most to me was to have the visible mechanical bits to be faithful to reality, as I want to rig them and use them for an animation with many closeups to the letters being written to a sheet of paper. For this reason, what you can see is quite accurate. However, what is not visible is not that realistic, but I am not planning on building a full typewriter for scratch, I just want one that looks real
Now, the following steps await me:
- Texturing. I’m going to do it completely procedurally with Blender.
- Rigging it. I want to have a rig in place so that when I press a key, the right letter stick moves.
- Animating it for a short video I have in mind.
I’ll post my progress here.
Thanks in advance for your comments and feedback!
M.