The Giant Mantis Shrimp

by The Lame Lurker

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Giant Smasher Mantis Shrimp

Large, Chaotic Nuetral


  • Armor Class 18
  • Hit Points 130 (13d10)+30
  • Speed 70 FT. Swim 20 FT. land

STR DEX CON INT WIS CHA
30 (+10) 18 (+4) 16 (+4) 8 (-1) 10 (+0) 8 (-1)

  • Saving throws Wis +6 Dex +6 Str +12
  • Damage Vulnerabilities Lightning
  • Damage Resistances Resistant to Bludgeoning, slashing and piercing from non-magical sources.
  • Condition Immunities Blinded
  • Senses 60 FT. 60 Ft. Blind sight when underwater
  • Challenge 10 50,000 XP

Spring Loaded attacks. If a creature is damaged by the Mantis Shrimp, and the target(s) doesn't have resistance to Bludgeoning damage, double the damage dealt.

Unparralleled Force. When this creature hits on an attack the target is pushed back 10 FT. Additionally when it hits a target who is underwater, the target and all creatures within 10 FT of the target makes a Dex saving throw (DC 18) and takes 20 (2D10+10) Bludgeoning Damage from the shock wave of the original attack on a failed save or half as much on a successful save


Actions

Raptorial Force. Single target: +13 to hit, Reach 10 FT, one target. Hit: 22 (2D12) +10 Bludgeoning damage


Giant Spearer Mantis Shrimp

Large, Chaotic Nuetral


  • Armor Class 18
  • Hit Points 130 (13d10)+30
  • Speed 70 FT. Swim 20 FT. land

STR DEX CON INT WIS CHA
18 (+4) 30 (+10) 16 (+4) 8 (-1) 10 (+0) 8 (-1)

  • Saving throws Wis +6 Dex +6 Str +8
  • Damage Vulnerabilities Lightning
  • Damage Resistances Resistant to Bludgeoning, slashing and piercing from non-magical sources.
  • Condition Immunities Blinded
  • Senses 60 FT. 60 Ft. Blind sight when underwater
  • Challenge 10 50,000 XP

Spring Loaded attacks. If a creature is damaged by the Mantis Shrimp, and the target(s) doesn't have resistance to Piercing damage, double the damage dealt.

Raprorial Grip. When this creature hits on an attack, the target is grappled, it can grapple up to 2 creatures. While the target is grappled it takes an additional 22 (2d12+10) Piercing damage. at the end of its turn and can make a DC 18 stength saving throw to end the condition. Additionally for each round that a creature remains grappled cumulatively increace the piercing damage by 2d12.


Actions

Raptorial Force. Single target: +13 to hit, Reach 15 FT, one target. Hit: 22 (2D12) +10 Piercing damage

Art Cedits

"Stomatopod" By mucholderthen (left)

Mutant Mantis Shrimp By Bethesda Studios (Right) (also depicted here)

Honestly i tried to find the artist to credit him/ her but i couldn't find an art creditation, from what i can gather the picture is from a scrapped concept from Bethesda called "Project V13". Apparently most of the material from Project V13 was used as inspiration for Far Harbor.

 

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